All users who join must follow these rules or face punishment in the form of a jail, kick, or ban. Attempting to find loopholes in the rules that allow you to break a rule will only make your punishment worse, as well say saying “I didn’t know it was a rule."
For all staff: You MUST know these rules. Asking about rules is fine when you’re new to the team, however if you’ve been a full Moderator for a few weeks and you still ask about simple rules, you may be demoted or be considered for demotion.
[b]A. General Rules[/b]
1A. Do not RDM or RDA
2A. Do not disrespect anyone
3A. Do not discriminate against others
4A. Do not harass anyone
5A. Do not treat staff or VIP specially.
6A. Do not FailRP, use [u]/ooc[/u] for Out of Character ONLY
7A. Do not threaten the server in any way shape or form
8A. Do not cheat, hack, use lua scripts, or spam in any kind (Lightsaber, force, chat)
9A. Do not leave to avoid any punishment. This will result in a ban.
10A. Staff have the final say.
11A. Kyber slams and other devastators are only allowed to be used if you are a Council member
12A. Guards can only use tazers when enemy is below 1000 health.
13A. No spraying allowed
14A. No ignite spamming.
15A. If you have multiple lives then you cannot be a regiment leader or be on a council if you are already on a council/have a captain role.
16A. You can only dual wield with single saber hilts, NO STAFFs no Double bladed sabers.
17A. After joining a regiment, you have a one week cool down to join another one.
18A. Mass promoting is not allowed, you need to have participated in at least 3 major events to be qualified for a promotion. If caught doing this, you will be demoted along with everyone you mass promoted. No ifs or buts.
19A. As mentioned in the donation page - please note that the max rank the lore character can be, will be what the lore character's rank was during the show i.e Anakin was a Jedi Knight.
20A. If you have a VIP job, then you MUST use their weapons i.e Obi Wan Kenobi should be using an Obi Wan Hilt and Blue Crystal. Failure to see this you will be warned, and if you continue to not use their appropriate weapons, then you will get your VIP taken off of you.
21A. If you are inactive for a week, you will lose your VIP job. If you do lose your VIP job then you will have to re-apply for it in the forums.
22A. If a Commander is inactive for 3 days without an excuse, then they will be demoted.
21A. Don't use a weapon outside of your arsenal - unless given to you for an event.
B. Event rules
1B. Events are made by Game Masters. If there are no game masters available then enforcement staff must make an event for the players
2B. Board/management [b]MUST[/b] approve you to do an event of a server, before it commences.
3B. Unless stated, all events are on a Only Life Rule. If you die, you may not return
4B. Events should be fun and link towards the role play of the server
5B. Events may lead to promotions depending on the performance of a player.
C. PAC3
C1. PAC3 can be used on the server however it is a donator's benefit, not a users.
C2. PAC3 however is still limit to only physical ascetics such as tails, robotic arms etc.
C3. No PAC3 that causes lag, shaking of the map and blasting out music that will cause ear-rape.
C4. You may change the colour of your model if it's for an event.
C5. Don't use PAC3 as an excuse to use another model
C6. Do not use PAC3 to cheat on the server.
C7. Fail to follow this, then you will lose your PAC3 and possibly your VIP rank
D. Staff Sit rules
1D. Be specific when @admins, not just “Admin to me!” or “RDM”. If you put detail into your report it is more likely to be noticed and taken by a staff member.
2D. Spamming admin chat with useless sits, or asking non-game related questions will result in a 5 minute mute, after that a 1 day ban.
3D. If you leave your own sit, FOR ANY REASON, the case will be closed and the player in question will not be punished.
4D. The accuser MUST provide evidence that the other person broke the rules, not the defendant.
5D. If the accuser wants defendant punished (and he/she broke the rule) staff reserve the right to reduce their jail time by up to 240 seconds (down to 60 seconds).
6D. If defendant is guilty, they will always get a minimum of a warning as a punishment.
7D. Game Masters are not to take staff sits unless they are no Moderators available.
E. Staff Warnings
1E. When you are warned by a staff member, you did something wrong. You will typically be jailed alongside a warn unless the person who made the report asks for just the warn.
2E. If you get three (3) consecutive warns, you will be kicked.
3E. If you get five (5) consecutive warns, the server will automatically ban you for a day.
4E. The system logs your warns, so staff members are able to better judge a situation and deal appropriate punishment for constant rule breaking.
5E. If you get too many warnings overall you will be dealt a different set of punishments.
6E. 10 warns = 1 day ban
7E. 20 warns = 1 week ban
8E. 30 warns = 1 month ban
9E. Anything above 30 warns = perma ban.
F. Codes:
- Code 5. Natural State (Weapons away, but can be holstered)
- Code 4. High Alert (Weapons out, patrol the base & surroundings)
- Code 3. All battalions to battle stations.
- Code 2. All battalions defend the garrison
- Code 1. Evacuate Military Base.
a. Base Codes are to be called by the highest rank online within the Base, (If no high clone is online, role moves to highest Jedi) hierarchy for those who can call a Code: (Republic High Command -> Commanding Officers [Clones] -> Jedi Council/Masters).
b. If seen mis-using this you will be dealt with by staff.
All users who join must follow these rules or face punishment in the form of a jail, kick, or ban. Attempting to find loopholes in the rules that allow you to break a rule will only make your punishment worse, as well say saying “I didn’t know it was a rule."
For all staff: You MUST know these rules. Asking about rules is fine when you’re new to the team, however if you’ve been a full Moderator for a few weeks and you still ask about simple rules, you may be demoted or be considered for demotion.
A. General Rules
1A. Do not RDM or RDA
2A. Do not disrespect anyone
3A. Do not discriminate against others
4A. Do not harass anyone
5A. Do not treat staff or VIP specially.
6A. Do not FailRP, use /ooc for Out of Character ONLY
7A. Do not threaten the server in any way shape or form
8A. Do not cheat, hack, use lua scripts, or spam in any kind (Lightsaber, force, chat)
9A. Do not leave to avoid any punishment. This will result in a ban.
10A. Staff have the final say.
11A. Kyber slams and other devastators are only allowed to be used if you are a Council member
12A. Guards can only use tazers when enemy is below 1000 health.
13A. No spraying allowed
14A. No ignite spamming.
15A. If you have multiple lives then you cannot be a regiment leader or be on a council if you are already on a council/have a captain role.
16A. You can only dual wield with single saber hilts, NO STAFFs no Double bladed sabers.
17A. After joining a regiment, you have a one week cool down to join another one.
18A. Mass promoting is not allowed, you need to have participated in at least 3 major events to be qualified for a promotion. If caught doing this, you will be demoted along with everyone you mass promoted. No ifs or buts.
19A. As mentioned in the donation page - please note that the max rank the lore character can be, will be what the lore character's rank was during the show i.e Anakin was a Jedi Knight.
20A. If you have a VIP job, then you MUST use their weapons i.e Obi Wan Kenobi should be using an Obi Wan Hilt and Blue Crystal. Failure to see this you will be warned, and if you continue to not use their appropriate weapons, then you will get your VIP taken off of you.
21A. If you are inactive for a week, you will lose your VIP job. If you do lose your VIP job then you will have to re-apply for it in the forums.
22A. If a Commander is inactive for 3 days without an excuse, then they will be demoted.
21A. Don't use a weapon outside of your arsenal - unless given to you for an event.
B. Event rules
1B. Events are made by Game Masters. If there are no game masters available then enforcement staff must make an event for the players
2B. Board/management MUST approve you to do an event of a server, before it commences.
3B. Unless stated, all events are on a Only Life Rule. If you die, you may not return
4B. Events should be fun and link towards the role play of the server
5B. Events may lead to promotions depending on the performance of a player.
C. PAC3
C1. PAC3 can be used on the server however it is a donator's benefit, not a users.
C2. PAC3 however is still limit to only physical ascetics such as tails, robotic arms etc.
C3. No PAC3 that causes lag, shaking of the map and blasting out music that will cause ear-rape.
C4. You may change the colour of your model if it's for an event.
C5. Don't use PAC3 as an excuse to use another model
C6. Do not use PAC3 to cheat on the server.
C7. Fail to follow this, then you will lose your PAC3 and possibly your VIP rank
D. Staff Sit rules
1D. Be specific when @admins, not just “Admin to me!” or “RDM”. If you put detail into your report it is more likely to be noticed and taken by a staff member.
2D. Spamming admin chat with useless sits, or asking non-game related questions will result in a 5 minute mute, after that a 1 day ban.
3D. If you leave your own sit, FOR ANY REASON, the case will be closed and the player in question will not be punished.
4D. The accuser MUST provide evidence that the other person broke the rules, not the defendant.
5D. If the accuser wants defendant punished (and he/she broke the rule) staff reserve the right to reduce their jail time by up to 240 seconds (down to 60 seconds).
6D. If defendant is guilty, they will always get a minimum of a warning as a punishment.
7D. Game Masters are not to take staff sits unless they are no Moderators available.
E. Staff Warnings
1E. When you are warned by a staff member, you did something wrong. You will typically be jailed alongside a warn unless the person who made the report asks for just the warn.
2E. If you get three (3) consecutive warns, you will be kicked.
3E. If you get five (5) consecutive warns, the server will automatically ban you for a day.
4E. The system logs your warns, so staff members are able to better judge a situation and deal appropriate punishment for constant rule breaking.
5E. If you get too many warnings overall you will be dealt a different set of punishments.
6E. 10 warns = 1 day ban
7E. 20 warns = 1 week ban
8E. 30 warns = 1 month ban
9E. Anything above 30 warns = perma ban.
F. Codes:
- Code 5. Natural State (Weapons away, but can be holstered)
- Code 4. High Alert (Weapons out, patrol the base & surroundings)
- Code 3. All battalions to battle stations.
- Code 2. All battalions defend the garrison
- Code 1. Evacuate Military Base.
a. Base Codes are to be called by the highest rank online within the Base, (If no high clone is online, role moves to highest Jedi) hierarchy for those who can call a Code: (Republic High Command -> Commanding Officers [Clones] -> Jedi Council/Masters).
b. If seen mis-using this you will be dealt with by staff.